Early Access January 7, 2027 · the Prologue demo is live and its save carries over

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The Vitromotus

A magical prison that was supposed to hold the unwanted, and instead kept them alive. One page on where the game happens.

The Vitromotus is not a dungeon in the architectural sense. It is a confinement built for a society's unwanted, and it failed in a specific way: the energy inside it, kymia, brings the trapped back from death.

What the game says about it

Emberville's opening puts you inside with no memory and a way out to find. The store page describes the prison as "a magical confinement for the unwanted elements of a once great society" that now stands "as a testament to their arrogance and corruption" — the people who built it are the reason it is the way it is.

Kymia is the mechanic behind the premise: a power born from emotions that returns those inside to life. Death in the Vitromotus does not end a run so much as delay it, which is also why the creatures down there have had a very long time to change.

The nine biomes

Early Access opens with the first major biome. Version 1.0 is planned to hold nine, with new stories, quests, enemies, equipment, characters and building materials arriving along the way. The biomes shown so far run from flooded cave systems to a desert with oases, a forest road at dusk, and a fog-bound stretch of wooden scaffolding.

A desert biome with palm trees around a small pool and creatures moving across the sand
A desert stretch with oases. The nine biomes are not all corrupted stone. · Official media · Steam

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